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Geometry Dash is a side-scrolling platformer video game created by Swedish game developer Robert Topala, professionally known as RobTop. It was released for iOS and Android on 13 August 2013 and on Steam on 22 December 2014. The player takes control of an icon and must navigate through music-based levels while avoiding obstacles. The game includes 26 full-length levels created by the developer: 22 are auto-scrolling, and 4 are traditional platformer levels. The game includes a level creation system, enabling players to design custom levels, share them online, and play levels created by other users. Players can collect in-game currency—such as stars, moons, secret coins, user coins, mana orbs, diamonds, and shards—from official and user-generated levels or chests to unlock customization options for their icon. Topala released his first game, Bounce Ball Thingy, on Newgrounds in June 2010 while at university. As he continued to develop games, he quit his course to pursue his career as a game developer, releasing a handful of games prior to Geometry Dash. He began development of the game in early 2013, being inspired off of other titles such as The Impossible Game and Super Meat Boy. He published Geometry Dash in August 2013 and it quickly gained popularity. Since its release, the games has seen numerous updates that have added new gameplay and design elements, levels, icons, and features. The game has received mostly positive reviews from critics, highlighting the large variety of music, colorful visuals, and extremely difficult but rewarding gameplay. The level creating feature has also been the subject of high praise, and has spawned a large and growing community of players that have created many millions of online levels, including challenges, art projects, and even recreating other video games inside of levels. Three spin-off games accompany the main series: Geometry Dash Meltdown, Geometry Dash World and Geometry Dash SubZero. Geometry Dash Lite is a free version of the main game released alongside the original that removes certain levels and icons, the level editor, and many online features. The other spin-offs have primarily served as teasers to updates in the main game, although feature their own levels and music separately.

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