Mobile Legends: Bang Bang
Mobile Legends: Bang Bang (MLBB), commonly referred to simply as Mobile Legends (ML), is a multiplayer online battle arena (MOBA) game developed and published by Moonton, a subsidiary of ByteDance. Since its release in 2016, MLBB has been free-to-play and is monetized through purchasable character and cosmetic customization. The game is primarily played on smartphones and tablets and is available for iOS, Android and HarmonyOS.
In its core modes, Classic and Ranked, the game places two teams of five players against each other in real time, with matchmaking usually taking 20 to 60 seconds and matches lasting between 10 and 30 minutes on average. Following the classic MOBA format, players compete across three lanes, aiming to destroy the opposing base while defending their own and securing objectives to gain an advantage. Outcomes are determined by player skill, strategy, and teamwork rather than paid progression. The game also features a Brawl mode, in which teams compete on a single lane using randomly assigned heroes in shorter, fast-paced matches, typically played casually or to complete in-game tasks.
Following its success, Moonton has tapped into the esports scene with the creation of several regional tournaments dubbed as Mobile Legends: Bang Bang Professional League (MPL) that serves as a qualifier for the Mobile Legends World Championships from teams worldwide. The game is particularly popular in East and Southeast Asia and was among the six titles selected for the inaugural esports medal event at the 2019 Southeast Asian Games (SEA Games). It has since continued as a featured title at the 2021, 2023 and 2025 editions. The game has also seen some popularity in Europe. In January 2026, the Esports World Cup Foundation (EWCF) announced the game as the first of the 16 "world-class titles" that national teams will compete in at the inaugural Esports Nations Cup 2026 (ENC). The game will also debut as a medalled event at the 2026 Asian Games.
Originally titled Mobile Legends: 5v5 MOBA, the game was first released in 2016 and became widely popular, as it was the first fully mobile-based MOBA with no direct competition, albeit not the first of its kind due to being released later than other games such as Vainglory. It however faced some criticism for its perceived similarities to League of Legends, which at the time had no official mobile version. As a result, Riot Games filed lawsuits against Moonton for alleged copyright infringement in 2017 and 2022. While they were awarded some damages, they failed to have the game removed. A 2022 lawsuit in the United States was dismissed, with the court ruling that the case should be heard in China. Ultimately, Riot Games and Moonton reached a settlement in 2024, resolving all intellectual property disputes. In 2020, the game was banned in India along with 58 other Chinese applications after the 2020 China–India skirmishes, although it remains widely played through the use of virtual private networks (VPNs). That same year, the game crossed 1 billion downloads worldwide. In 2025, the game was briefly banned under the United States' Protecting Americans from Foreign Adversary Controlled Applications Act due to its association with ByteDance. The de jure ban has since not been enforced and the game is still available in the United States.
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