Packetloss

Packet loss occurs when one or more packets of data travelling across a computer network fail to reach their destination. Packet loss is either caused by errors in data transmission, typically across wireless networks, or network congestion. Packet loss is measured as a percentage of packets lost with respect to packets sent. The Transmission Control Protocol (TCP) detects packet loss and performs retransmissions to ensure reliable messaging. Packet loss in a TCP connection is also used to avoid congestion and thus produces an intentionally reduced throughput for the connection. In real-time applications like streaming media or online games, packet loss can affect a user's quality of experience (QoE).

Reconnected - 2024-10-20T00:00:00.000000Z

Timed Out - 2024-06-14T00:00:00.000000Z

Modern Day Meltdown (Vol #2) - 2023-11-29T00:00:00.000000Z

Disconnected (Vol #1) - 2023-09-25T00:00:00.000000Z

Unrelaxed (Instrumental) - 2023-09-14T00:00:00.000000Z

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