Soundscapes & Ambience

A soundscape is the acoustic environment as perceived by humans, in context. The term, originally coined by Michael Southworth, was popularized by R. Murray Schafer. There is a varied history of the use of soundscape depending on discipline, ranging from urban design to wildlife ecology to computer science. An important distinction is to separate soundscape from the broader acoustic environment. The acoustic environment is the combination of all the acoustic resources, natural and artificial, within a given area as modified by the environment. The International Organization for Standardization (ISO) standardized these definitions in 2014. (ISO 12913-1:2014) A soundscape is a sound or combination of sounds that forms or arises from an immersive environment. The study of soundscape is the subject of acoustic ecology or soundscape ecology. The idea of soundscape refers to both the natural acoustic environment, consisting of natural sounds, including animal vocalizations, the collective habitat expression of which is now referred to as the biophony, and, for instance, the sounds of weather and other natural elements, now referred to as the geophony; and environmental sounds created by humans, the anthropophony. The anthropophony comprises a sub-set called controlled sound, such as musical composition, sound design, and language, work, and sounds of mechanical origin resulting from use of industrial technology. Crucially, the term soundscape also includes the listener's perception of sounds heard as an environment, which Truax describes as "how that environment is understood by those living within it" and therefore mediates their relations. The disruption of these acoustic environments results in noise pollution. The term "soundscape" can also refer to an audio recording or performance of sounds that create the sensation of experiencing a particular acoustic environment, or compositions created using the found sounds (sounds derived from objects not standardly used for music) of an acoustic environment, either exclusively or in conjunction with musical performances. Pauline Oliveros, composer of post-World War II electronic art music, defined the term "soundscape" as "All of the waveforms faithfully transmitted to our audio cortex by the ear and its mechanisms".

The Dungeons - 2023-12-24T00:00:00.000000Z

Whispers of the Darkened Realms - 2023-12-10T00:00:00.000000Z

Reaching the Dark Tower - 2025-07-20T00:00:00.000000Z

The Manor on the Hills - 2024-10-23T00:00:00.000000Z

The Frozen Wilderness - 2024-10-05T00:00:00.000000Z

The Sumerian Dungeon - 2024-09-02T00:00:00.000000Z

The Frozen Pyramid - 2024-09-01T00:00:00.000000Z

The Dungeon of Illusions - 2024-08-31T00:00:00.000000Z

Winds of the Desert - 2024-08-31T00:00:00.000000Z

Cave to the Underdark - 2024-08-29T00:00:00.000000Z

The Eldritch Castle - 2024-08-29T00:00:00.000000Z

The Deepwood Forest - 2024-08-26T00:00:00.000000Z

The Haunted Forest - 2024-08-21T00:00:00.000000Z

The Silent Guardians - 2024-08-19T00:00:00.000000Z

The Wraith Keep - 2024-08-10T00:00:00.000000Z

The Fortress of the Dragon - 2024-08-07T00:00:00.000000Z

Silent Hill Mansion - 2024-08-05T00:00:00.000000Z

Weirwood - 2024-08-04T00:00:00.000000Z

The Energy Source - 2024-08-03T00:00:00.000000Z

Elderwood Forest - 2024-07-27T00:00:00.000000Z

The Mansion of Darkwaters - 2024-07-17T00:00:00.000000Z

The Forsaken Keep - 2024-07-13T00:00:00.000000Z

Hidden Horror Temple - 2024-07-06T00:00:00.000000Z

The Doom of Numenor - 2024-07-06T00:00:00.000000Z

The Haunted Alleyways - 2024-06-29T00:00:00.000000Z

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